I had the opportunity to work on the last game from Don't Nod called "Jusant" as a Lighting artist on the last few months of production.
I was responsible for the lighting of the second biome of the map including exterior ambient, interior lighting, cinematics, and vista.
Jusant is made on Unreal Engine 5 and is using Lumen.
It was incredible to work on such an incredible game with such talented and kind people!
I want to thanks Mathieu Mechaussier who was my partner in crime on this game, we both worked hand in hand and nothing would have been possible without him.
https://www.artstation.com/mathieu_mechaussier
A HUGE thanks to Edouard Caplain, the incredible Art Director on this project and the person who trusted me and gave me the opportunity to work on this project.